package org.clockworkmages.games.anno1186.model.item;

public interface ItemConstants {
	final String EQUIPMENT_SLOT_HEAD = "Head";
	final String EQUIPMENT_SLOT_TORSO = "Torso";
	final String EQUIPMENT_SLOT_LEGS = "Legs";
	final String EQUIPMENT_SLOT_SHOES = "Shoes";
	final String EQUIPMENT_SLOT_BELT = "Belt";
	final String EQUIPMENT_SLOT_R_HAND = "RHand";
	final String EQUIPMENT_SLOT_L_HAND = "LHand";
	final String EQUIPMENT_SLOT_RING = "Ring";
	final String EQUIPMENT_SLOT_BACK = "Back";

	final String ITEM_TYPE_SWORD = "Sword";
	final String ITEM_TYPE_AXE = "Axe";
	final String ITEM_TYPE_Bludgeon = "Bludgeon";
	final String ITEM_TYPE_DAGGER = "Dagger";
	final String ITEM_TYPE_POLEARM = "Polearm";
	final String ITEM_TYPE_ = "Unarmed";

	final String ITEM_TYPE_ARMOR_LIGHT = "Light";
	final String ITEM_TYPE_ARMOR_MEDIUM = "Heavy";
	final String ITEM_TYPE_AMOR_HEAVY = "Medium";

}
